Monday 29 May 2017

Game Design with Blender #Post 1

Scratch and Python were the first 2 platforms we used, in Scratch we first created a pong game and then a game of our own.  The games we made included challenges such as collecting bricks. Scratch was relativity easy to use with drag and drop codes. I made a small loop on Trinket and on Python we wrote a code which can be used as a basic game template. We now are beginning to create a 3D game on Blender.

Blender is a 3D game engine which uses logic to control the game and the cube. To make the cube move you need to select the logic which are, Sensors, to link the WASD and the space bar keys so they respond to whenever those keys are pressed. Controller and actuators (which we link to the sensors) make the cube actually move. 


The next thing to do is to add a platform so the cube has something to run around on and fall onto whenever the spacebar is pressed.
I have also started to make the coins in another level. 




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