Thursday, 9 August 2018

Week 3 Reflection

This week we learned about 2 new games, both of which have originated from New Zealand and Maori culture. On Wednesday we started with Te Uru. We split into two even teams and got the equipment out, which included about 12 rubber dots ( we placed six at each end of the court) and a dice shaped ball with flat sides. After learning we started to play the game for the rest of the period. I really enjoyed the game as it was something we hadn't experienced before and involved different skills than what we were used to. Today we played Ki O Rahi. Some of us had played before so that helped with our understanding of the game. We also split into two teams, one was predominantly attack and the other defense, although both could score at any time. There were sections on the court we were and weren't allowed in and if our tags were pulled it was a handover and the other team had the ball.
One challenge we faced in Te Uru was that we could only handle the ball with a flat palm. We overcame this by catching and passing close to each other which made it easier.

Thursday, 2 August 2018

Week 3 Reflection

This week we learned about two new games, Kabbadi and Lacrosse. We played them both during our PE lessons on Wednesday and Thursday after talking about the rules and possible changes we could make. They are both games that aren't popular in New Zealand but are both very popular in other countries.

 Kabaddi is a contact sport played heavily in India, with many possible ways to score. The winning team is the one with the most points at the end of the game. Lacrosse is a contact team sport played with a lacrosse stick and ball, which is used to move the ball and score. 

We had to adapt the rules to both of the games to suit our class. During Kabaddi we decided to not use the contact rule and instead hold onto the player for 3 seconds. We used the volleyball court for the 'out' lines and a white line for the bonus point line. In Lacrosse, we also didn't have contact and used the soccer goals at the end of the basketball court. 

Challenges we faced were mainly the rules which we adapted to our situation. When we played lacrosse one challenge was that picking up the ball was very difficult due to the lack of experience and skill have with the game. 

In English, we learned how to find credible sources of information while researching about one of the three games we have played. To make sure these websites were reliable we used the "C.R.A.P." test which involved looking at Currency, Reality, Authority, and Purpose. 

Thursday, 26 July 2018

Palin

This term we have combined our English and PE classes to learn about different sports. This week have learned about the game Palin, (similar to hockey) which originated hundreds of years ago in Chile. When the game is played, natural resources are used for the equipment, such as different types of woods for the playing sticks. Before we played we walked down to the beach and found our own sticks for the game. I enjoyed learning about the game as well as its history and it was really interesting to play as well.  Some challenges we experienced was the lack of rules because of the fact that in the past the game was banned, so they weren't written down. We overcame this by creating some basic ones of our own and adapting the game to suit our class.

Thursday, 5 July 2018

Tuesday, 15 May 2018

English Connections

Today in English we learnt about augmented reality and virtual reality, we also worked through workstations our teacher set out for us based around our topic of Augmented Reality and Virtual Reality. Although these give us an alternative views to what the human eye really sees, the difference between augmented reality and virtual reality is that AR shows us a enhanced view of real life with a mix of a virtual world and is usually seen with a phone. VR creates a whole new virtual world for us to see which is achieved with glasses or goggles. It sometimes can be hard to tell between what is real and what is fake while using VR.

Augmented Reality and Virtual Reality are both regularly seen throughout The Hunger Games and Uncanny Valley. Augmented Reality is used by controlling the tributes and what is in the dome they are in while competing, (otherwise known as the arena). The game-makers also control the weather, wildlife, climate and terrain. In Uncanny Valley, the people are made to believe they are addicted to a harmless virtual reality game, where in fact they are being used to go into a world and fight in a real life war.

Thursday, 15 February 2018

Tuesday, 31 October 2017

Chopsticks and Tea Culture in China

Image result for how to use chopsticks


How to use Chopsticks ^

First, hold the upper chopstick like a pencil, about one-third of the way from its top. Next, place the second chopstick against your ring finger, holding it with the base of the thumb. It should be pointing the same way as the first chopstick. Move the upper chopstick with your thumb, index, and middle fingers.

Tea Culture

Chinese tea is a beverage made from the leaves of tea plants and boiled water. Tea leaves are processed using traditional Chinese methods. Chinese tea is consumed throughout the day, including during meals, as a substitute for plain water, for health, or for simple pleasure.

Monday, 16 October 2017

9LE art

Circle- a perfectly round shape with no corners.
- Wheel, ball, full moon, clock, sun

3D- Sphere

Square- A shape with 4 equal sides, 4 corners and 4 right angles, 2 sides are vertical, 2 parallel vertical, 2 perpendicular and 2 horizontal lines.
- box, house, window

3D shape- Cube, 6 faces, 12 edges, 8 points

Triangle- A shape with three 60 degree angles, three sides, three corners, three points,
-roof, party hat, ice cream cone

3D shape- Pyramid

Thursday, 1 June 2017

Electrical Science project

Bronah, Connor and I decided the we would make an electromagnet using a nail and copper wire. We wound the copper wire around the nail. We then connected it up to the power pack which magnetized the nail. It then could pick up things like paper clips.

The positive was that we then learned how to make an electromagnet. The negative was that we had to change our original idea which went we had less time to complete our project. The most interesting thing was that it was still able pick up the paper clips without being connected to the power pack due to the nail still containing electrical charge.

Monday, 29 May 2017

Game Design with Blender #Post 1

Scratch and Python were the first 2 platforms we used, in Scratch we first created a pong game and then a game of our own.  The games we made included challenges such as collecting bricks. Scratch was relativity easy to use with drag and drop codes. I made a small loop on Trinket and on Python we wrote a code which can be used as a basic game template. We now are beginning to create a 3D game on Blender.

Blender is a 3D game engine which uses logic to control the game and the cube. To make the cube move you need to select the logic which are, Sensors, to link the WASD and the space bar keys so they respond to whenever those keys are pressed. Controller and actuators (which we link to the sensors) make the cube actually move. 


The next thing to do is to add a platform so the cube has something to run around on and fall onto whenever the spacebar is pressed.
I have also started to make the coins in another level. 




Wednesday, 5 April 2017

Designing & programming a game on Scratch.

As a student in the year 9 class I am creating a game using scratch. My game will be created using the forever/if then loop so that I can understand the basics of programming, my game will be an interactive game with some challenges for the player

Wednesday, 22 March 2017

Services project

For the last 8 weeks have created a project in services class. Here is a link to our project document.

Link